I hardly ever blogged or tweeted about my time working for Shout! Factory because I lived in perpetual fear of ‘tweeting out of turn’ and blabbing about some project that had yet to be finalized, thus bringing about my swift termination from the company. Figuring out how much to say about one’s own project is even harder, because there’s no one to tell you whether the time has come or not.
I never read comics as a kid, aside from the occasional Betty & Veronica Double Digest. The world of graphic novels and illustrated serials only opened to me a few years ago, around the time I bonded with a particular group of friends. Neil Gaiman’s Sandman was my first, and in the four years since, my love of mythology- and literature-based comics has grown to include The Unwritten, Fables, Locke & Key, and more. Despite growing popularity, a lot of people are surprised to discover there’s more to comics than superheroes – though there’s nothing wrong with the classics.
Once upon a time, Sarah Kuhn belonged to a “nerd collective” that put out a .pdf zine with a geek focus: Grok. For each issue, the collective came up with a theme, and everyone wrote a piece around that topic. And from the theme of Pon Farr Kuhn’s geeky romance novella, One Con Glory, sprang into existence.
This was the genesis for artist and graphic designer Adam Levermore’s original ‘Life in Roburbia’ series, the first print of which (‘At the Roburbia Cafe’) becomes available today. Levermore has become well known in the pop-culture community for his Serenity travel posters and Battlestar Galactica propaganda poster set from Quantum Mechanix, as well as other officially licensed tie-in art. For the first time, he has decided to play in his own universe.
The First Annual Geek Girl Con was a lovely sight to behold, both figuratively and literally (some awesome cosplay!). Totally low-key and mellow, with a wonderful sense of camaraderie and community. Everyone seemed very comfortable with themselves and each other. There was a definite sense of intelligence in the air; great, detailed discussions about representation in television, novels, and comics took place in every room.
Sometimes, the convention scene is stressful. There’s not enough time to do everything, or see everything, or hear everything. As I was considering some of my favorite things about con, the one that went to the top of the list is the opportunity to interact with other people who feel the way I do about geeky things. That got me thinking about ways to make that happen, and I came up with a little scavenger hunt, guaranteed to allow the so-inclined to geek it up.
I’ve got some events and deadlines coming up in the next couple of months, so it’s crunch time. First, at the start of October I’ll be headed to Seattle for Geek Girl Con with my friend Clare. I’m pretty excited about this, especially since I had a rather disappointing time at Comic-Con this year. It’s also my last big ticketed event until I get a new job.
And again, Comic-Con is upon us! With less than two weeks to go, I thought I’d repost my tips for a happy Con, with a few addenda. For those of us who are attending Comic-Con in fan capacity to get our geek on, I firmly believe there are steps that can be taken to improve the experience. You’ll still be completely wrecked by the end of it, but hopefully there’ll be fewer regrets.
It took two years, but the finale of Quest for Comic-Con is finally online. It’s hard to sum up my feelings – though we finished primary filming in ’10, it’s been a very, very long road to get here – two Comic-Cons worth, actually.
Writer-producer and fellow geek Amy Berg got her start writing for SNICK’s Kenan & Kel, and went on to write for such shows as Boomtown, Threshold, and The 4400. Currently she is a writer and co-executive producer for SyFy’s Eureka, the show about Jack Carter, the sheriff of “a little town with a big secret.” Ms. Berg graciously took time out of her schedule to answer a few questions I had about writing genre, shipping, and the alternate timeline that turned the town of Eureka upside-down.